
X) or try & error on “player.additem xx087000” to get the outfit PS1: there is a good tutorial about FO4 mod installation, checking it if you don’t know how.ġ) in console, type “help zwg 4”, and you will get the item codes.Ģ) in console, type “player.additem ” The initial nif is optmized for the DreamGril bodyshape, and I will make a request to see if they can kindly morph the skirt bones also.ġ) use the latest-version NMM, or download manually (remember you must have CBBE installed)Ģ) activating the mod in NMM or extracting the archive to the FO4 data folder if manually.ģ) remember to update your fallout.ini and Fallout4Custom.ini for loading customized content Special Notice: It seems the BodySlide does nothing to the skirt bones but only meshes, so the skirt dynamics does look weird after morphing the body. NOTE: This mod MUST have CBBE installed for not to corrupt your skin texture. Without fully discovery the secret of it, I can do nothing about it.

PS: the havok physics data is copy from vanilla bathrobe one, so it may looks a bit strange ans has some clips. This mod includes 1 CBBE female outfit ported from a TES4 mod “Mina and Romaje Armor”, and I swap the shoes with another one in that mod because I want to see the toes 🙂 In addition, it also support the bodyslide (two slidet sets: zWGirlMana* ), and then you can apply it to fit your customized CBBE body. in advance.Ĥ) The pose is from “Idles and Flavors-NEW Custom voiced flavor”, female hand on hip idle anim. I only get the permission to publish one particular hair style as a ads.

V0.9.0 Videoġ) This mod, a CBBE Dream-Girl shaped Mina cloth (the initial NIF, morphed from the BodySlide)Ģ) The ponytail is ported a Skyrim mod “Ponytail Hairstyles v3_0” hair01, the author said he will port it by himself.

V0.10.0 Update: fine tune the skirt skin. In order to test if imported meshes can have havok-physics features, I need a crazy skirt to test it, license-free one is better, and this leads me to this nice outfit.
